Jade (
crimsonsnow) wrote in
voidtreckernet2021-08-03 10:01 pm
Entry tags:
Merriment 15 ; Video
[ Jade looks tired, broadcasting from his room. Even still, he smiles through his whole message, his voice cheerful. ]
So, we can all agree that last mission was exhausting, can't we? For some of us more than others.
Which brings me to: Some of us were too busy anchoring to pay attention to anything else - we didn't miss anything too fun, did we? Did anyone learn anything exciting about our foe?
[ He could ask people individually, but opening it up to the floor just seems more efficient, in the end. After all... ]
I'm sure I'm not the only one who hates being out of the loop, either. If anyone else has any questions, feel free to chime in! The point of this is to get us all on the same page, after all.
((OOC: free-for-all place for anyone to share information they feel relevant about the previous mission and/or ask questions for other people to answer! feel free to tag others!!))
So, we can all agree that last mission was exhausting, can't we? For some of us more than others.
Which brings me to: Some of us were too busy anchoring to pay attention to anything else - we didn't miss anything too fun, did we? Did anyone learn anything exciting about our foe?
[ He could ask people individually, but opening it up to the floor just seems more efficient, in the end. After all... ]
I'm sure I'm not the only one who hates being out of the loop, either. If anyone else has any questions, feel free to chime in! The point of this is to get us all on the same page, after all.
((OOC: free-for-all place for anyone to share information they feel relevant about the previous mission and/or ask questions for other people to answer! feel free to tag others!!))

no subject
People landed for a mission, those shape things showed in the sky, and then the train evac'd everyone back inside and got out of there, high speeds.
But, I think there's one thing different about that world and the train and Jinnjar's worlds. [ He taps the wall next to the screen, the sound coming through a few clicks. ] --It wasn't void active. It was some old-time world. No tech.
no subject
Either way, I appreciate knowing that this isn't a new phenomenon. And knowing that it has nothing to do with a world being void active is important... even if it doesn't exactly give us any leads or bring us any closer to understanding it.
[ He could stop there. He has every reason to. But he can't help himself from stating the obvious--it's the same damn number, after all. ]
So that makes three worlds lost that we know about, and probably several more that we don't.
no subject
She was out in her craft, when I think...something happened? Don't remember if something did, but next thing she knew, no one recognised her. Her planet didn't exist, no one'd heard of it, nothing.
She thought she ended up in another... [ He waves his hands a bit, like a box shaped. ] Another time, kind of thing? Like how there's different versions of people, like that.
no subject
...that is worrying, though, if the result of her world getting destroyed was that it simply ceased to exist in memory as well as everything else. [ He sounds troubled; even he's only so good at masking. ] I wonder if the same is true of Diagad? We only know about it from someone who survived its destruction, after all.
no subject
[ Hrmm. ] There's a write-up about meeting her in the library somewhere. I'm foggy on the details though; I never read it. We had a meeting about a bunch of stuff, including her.
[ There was something confusing going on around in the void, that much Tidus could keep track of, a slope to the frown where his mouth twists in thought. ]
no subject
[ It takes him a moment to speek, which is unusual for him. Some puzzles are not easily solved, though, and this one... ]
I'll have to check the library, later. Even if we're apparently no closer to solving this mess, every clue is important.
no subject
It'd be good to know something around here.
[ And that should be that, but ah- Tidus's brows raise, a thought recalled. ]
Oh yeah, and... if you wanna try asking the train, through the feedback - about the world-eating stuff, or its crew? It... kinda reacts. Someone else got it to say something -- 'Find them', I think. But expect a lot of the same message. The standard one, [ he clarifies, waving a hand.
'Thank you for your feedback!', or whatever. ]
But it might be worth a shot if more people tried talking to it.
[ Who knows? That was always the issue - no one ever did. ]