Princess Zelda | Sheik (
wisdominshadows) wrote in
voidtreckernet2021-05-07 05:04 pm
Entry tags:
Audio | Llama 4
An idle question: is there anyone on the train who receives visions of our missions and comes from a world with advanced technology?
I am curious whether that perspective would lend itself to a better idea of what we will be facing. I could see computers, row upon row of them... but if that vision had more information to give, I cannot interpret it.
[A pause, then continuing]
One other matter: I saw a memory of a garden gone for years, just at the end. Not a place someone from another world would know. On our last mission, many of us found ourselves trapped in image and memory.
...I think something of the sort might happen again.
I am curious whether that perspective would lend itself to a better idea of what we will be facing. I could see computers, row upon row of them... but if that vision had more information to give, I cannot interpret it.
[A pause, then continuing]
One other matter: I saw a memory of a garden gone for years, just at the end. Not a place someone from another world would know. On our last mission, many of us found ourselves trapped in image and memory.
...I think something of the sort might happen again.

audio
Yet it didn’t feel entirely like Myrkr. ]
I’m new here, and I’m not really sure, but I might’ve seen something.
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If you had the gift of prophecy before you arrived, I think it very likely that what you saw was real.
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I saw a dark corridor. Dimly lit, eerily quiet. But there's... something in the dark. A creature. [ She shudders, reminded of the monsters in Myrkr, of that mission that this vision reminds her so much of. ] And it's on the hunt.
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[Because there's no overlap with her's there, but it sounds exactly identical to what Casper's been saying.]
So not a wholly technological mission. A corridor could be in a building, I suppose, but still....
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Some worlds may have technological centers but also forests and caves. You saw a garden, right?
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Audio
In mine... it was a dark street or some kind of corridor. Low lighting, echoing footsteps. There was some sort of presence... a predator. I heard a growl.
I knew something was hunting me, but before I could do anything else, I woke up.
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[She is going to have to change that.]
That's... a disturbing image. And not one that easily connects with mine, either.
[At least the ones last time reinforced each other to some degree. There's a pause as she thinks it over.]
I doubt the train would choose to take us to a place for one monster or wild animal, no matter how difficult to catch.
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[A small hum comes through over the network.]
Perhaps I should just be grateful that these don't seem as spectacularly dire as last month's.
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... Especially if you can climb and they can't.
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video
I saw my castle in the Pass of Aglon in East Belariand, as though I were walking along the road that led up to the front gate. And then it was gone, and I woke in my room on the train and heard the announcement that this is Llama Day Four.
I'm guessing you're right, that this coming mission might have something to do with being trapped or absorbed in image and memory, as I've been told happened on the last mission.
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[She's very good at mental defenses, for the most part- the Triforce of Wisdom has to be good for something, after all. But there's something profoundly violating about even the prospect of having her memory used against her.]
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[ He as well thinks that's outrageous, using people's memory against them.]
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Audio
[Dair had yet to receive any visions of missions, even with her wizardry. Then again, such visions were rare back home, her guidance showing up more often as a feeling, an instinct. Nita, on the other hand, was more prone to the gift of prophecy.]
And here I thought I had avoided the illusory nonsense.
Thanks for the heads up.
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[Dairine might be the luckier one on that front. Visions are good at providing just enough information to either frustrate or make you trip over your own attempts to prevent things.]
It's no trouble. I just wish I had happier news.
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[Said in a half joking tone. Dair trusts the Voidtrecker slightly more than Cair Paradisa, but the nonsense is still plenty.]
Happy news is hard to come by right before a mission. Other than the promise of stretching our legs a bit.
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[They will all get through their myriad kidnappings though sheer quantity of denial and bad jokes about terrible circumstances.]
I don't know what serious help this will provide, but I suppose the warning is appreciated.
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[Joking makes the harder parts of errantry much more bearable.]
It give us heads up not to trust everything we see. That's help enough.
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[Audio]
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[Which is certainly interesting, particularly since the dreams seem to respond to which team the seer is on, but Zelda has no particular reason to disbelieve the train on this point.]
I'm all right, truly; these are not as much terrible as frustrating. Enough detail to point one to something specific, not enough to explain what is important.
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Does it not disturb you that you have a connection with something as mysterious as the void? Then again, you seem accustomed to visions. Have you experienced them in your world too?
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[Whether Zelda herself feels that it’s a gift, judging from her tone of voice, is a considerably more ambiguous matter.]
I’ve seen what is to come for half my life, now. It is... it is never truly comfortable, but I am used to the experience.
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I know of my future now and I can agree with you: it isn't comfortable. I'm not even sure if knowing means I can change anything.
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