[Enna is many things, often seemingly paradoxical. She's dense, unable to read the mood, and occasionally frighteningly perceptive. And in this case- She was raised in a tavern frequented by sailors. She knows the danger of 'just a game'.]
Nope. If that was what you cared about, you wouldn't have added the other options in the first place.
no subject
Nope. If that was what you cared about, you wouldn't have added the other options in the first place.